Apache's first own-IP title, BARDO is a fast-paced, atmospheric action game for VR. Trapped in the void between death and rebirth, embody the essence of a Tibetan archer and confront hordes of corrupt Tsen spirits.
For the Nepal Temple, I mainly worked on the Level Design, Shaders, Animations and VFX. As for assets, I was responsible for the Statue in the centre of the map, as well as a ton of props. However, with only 4 artists on the team, almost every aspect of the environment was a collaborative effort. I worked closely alongside Timur Mehmet, Becky Scott and Lorchan Trapp.
https://www.artstation.com/teshm
https://www.artstation.com/beckyedwards
https://www.artstation.com/lorcx
For more information, please visit:
https://apache.co.uk/work/bardo/
Or check out the game at:
Steam: https://bit.ly/2MDILRj
Oculus Store: http://ocul.us/2xeLkEE
BARDO: Release Trailer